Package game

Class Summary
Ball This is one of several subclasses of the Piece class, and is used to represent a ball in the game.
Boundary This is one of several subclasses of the Piece class, and is used to represent one of the boundaries of the game area.
BoundingBox This class represents the maximum region occupied by a Piece.
Brick This is one of several subclasses of the Piece class, and is used to represent a brick in the game.
CircViz Handle the display of circular pieces.
Controller As the primary controller of the game, this class provides hooks to control the game's components.
Main This class adapts mouse actions and tells the Controller what to do.
Paddle This is one of several subclasses of the Piece class, and is used to represent a paddle in the game.
Piece The Piece class is used to represent various components in the game, including bricks, balls, the paddle and the boundaries of the game.
PieceViz This class is responsible for displaying graphics associated with game pieces in the graphics panel.
RectViz Handle the display of rectangular Pieces.