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Class Summary |
| Ball |
This is one of several subclasses of the Piece class,
and is used to represent a ball in the game. |
| Boundary |
This is one of several subclasses of the Piece class,
and is used to represent one of the boundaries of the game
area. |
| BoundingBox |
This class represents the maximum region occupied by a Piece. |
| Brick |
This is one of several subclasses of the Piece class,
and is used to represent a brick in the game. |
| CircViz |
Handle the display of circular pieces. |
| Controller |
As the primary controller of the game, this class provides
hooks to control the game's components. |
| Main |
This class adapts mouse actions and tells the Controller what to do. |
| Paddle |
This is one of several subclasses of the Piece class,
and is used to represent a paddle in the game. |
| Piece |
The Piece class is used to represent various components in
the game, including bricks, balls, the paddle and the
boundaries of the game. |
| PieceViz |
This class is responsible for displaying graphics associated
with game pieces in the graphics panel. |
| RectViz |
Handle the display of rectangular Pieces. |